
Category: Codebreaking
Connect the dots, solve the riddles, uncover the conspiracies.


Norbiton (22)
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Clarke proposes that we play a parlour game, which he calls Smash that Image!
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SEMIO OBJECTS (8)
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Mafalda was the girl we wanted to be, even as teenagers and adults.
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Norbiton (21)
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My book was called The Roots of Ornament, but I see now that it should have been called The Rootlessness of Ornament.
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SEMIO OBJECTS (5)
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We human beings are connected to other human and non-human beings.
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Norbiton (20)
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We are discussing fortification. More precisely, I am discussing fortification.
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SEMIO OBJECTS (4)
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The innocent smiling child is now offering a symbol of castration.
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SEMIO OBJECTS (1)
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Its abrasiveness (or what you might call asperity) is perfectly calibrated.
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SEMIO OBJECTS (INTRO)
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Objects of significance to consulting semioticians worldwide…
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Norbiton (18)
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The five of us might suddenly be adrift in a lifeboat, having just cast lots to see who eats whom.
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